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Sq. Enix has opened up on why Final Fantasy VII Rebirth is launching as a PS5 unique. Okay, so Sony clearly has an exclusivity deal in place — however we’re speaking past contractual agreements right here. In accordance with interview quotes compiled by Gematsu, it is the facility of the PS5 that permits Rebirth to circulate as an journey.
“It’s unique to PlayStation 5 due to the graphical high quality, in fact, in addition to SSD entry pace. For the reason that journey unfolds in an enormous world after the escape from Midgar, loading stress is an excessive bottleneck,” the builders clarify.
“We felt we would have liked the specs of PlayStation 5 to beat that and journey the world comfortably.”
Going by this quote, it does sound as if Rebirth goes to be huge by way of scope. We do not but know whether or not it will have open world parts — Sq. Enix says extra data on that side of the title will likely be shared later — nevertheless it’s truthful to imagine that it isn’t simply going to be a collection of corridors, which is typically a criticism that is aimed toward Final Fantasy VII Remake.
The corporate says that Rebirth is progressing rapidly — and that is partly right down to the truth that the group had already eased itself into PS5 growth with Final Fantasy VII Remake Intergrade. It’s going to be fascinating to see simply how “huge” Rebirth finally ends up being, particularly for the reason that challenge does not have to carry something again for the sake of PS4 {hardware}.
Are you content to listen to that Rebirth is a current-gen sport solely? Take into consideration that world map within the feedback part under.
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